January 25th 2024
- Previous Session: Session 00 - Character Creation
- Next Session: Session 02 - Secure a clandestine manifest pt II
Attendees
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Raphael - Dungeon Master
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Abductor Maximus - Natasha
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DnorLe Chuck - Michael
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Puck - Pip
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Ruthejio Windrustler - Mahesh
Key Notes
- Pinion is currently floating in the middle of the Copper Sea
- The door to Diadell takes us to Elfcliff
- The mission directive
- The map of Diadell
- Group plan is to head down to the ports in Diadell to see if we can catch wind of the manifest exchange
- Made it to Redgate, need to decide which port to go to, Elfport (main civil port), or Tideport (more “piratey”)
Session Notes
- We start out on Pinion, which is floating in the middle of the Copper Sea.
- Obelisk on the bottom floor that might be related to controlling Pinion?
- Multiple doors which lead to the outside
- Door has a toggle multiple coloured switches, currently 2, one is portal to Diadell, which drops us at a random location within Diadell. Other just leads to the outside of the keep.
- We haven’t figured out how to use the other switches yet.
- Noise comes from “magical telegraph sending machine” (a small imp that writes things very fast, unionised (Union of Messenger Imps), called Bernie)
- Bernie prints out today’s mission directive.
- Library doesn’t work on the dewey decimal system
- Contents of the library change
- Deeper into the library, weirder the books gets, edge of the library is normal
- Noise/presence of sorts in the library
- Someone occasionally goes “shhh”
- Date is 17th Sunfall 3/1015 (feels a lot like Autumn/November)
- Objective is to get a manifest
- Need to find where the manifest is being held, plan is to go to the harbours in Diadell and see if we can find more either form al Ciel’s or Gullgrabbers.
- Go through the magic door to Diadell, roll dice to come out random place in Diadell
- Follow the young elf lady who heads north, down a boulevard (posh Richmond)
- Two bridges go over the chasm to High Diadell (white palace, capital/keep), with paths that down the cliff
- Little booths on the bridges, with attendants at each.
- People going to the booths
- Wonder over to the booths, see a human family, person booth wearing, a uniform which looks armoured, uniform of the “High Guard”, man with children, says “were just heading down”, guard asks for a pass, which he beeps, and the family head down.
- Decide to ask around to see if we can find out more about Elfcliff, maybe a “tourist office” or something. Find a young couple, who look like they’re on a date.
- Abductor Maximus walks towards the couple in a “sexy” way, couple look up at him. Half elf male, human male looking male. Abductor flirts with them
- Asks where we can get passes from (i’ve lost mine etc..)
- Points at the booth
- First roll, Abductor asks for a “tenner”, Rolls a 10, abductor says he was robbed, couple is very concerned for abductor.
- The rest of us make sure to get Abductor before the couple take him to the Guard. Abductor gets a “call rune” from Maximillian. Very flirty.
- Maximillian Thunderchuck and Guntår Auguelow
- We go over to the booth. Guard has flowing ginger hair, she’s super hench.
- Ask for replacement passes, she asks for resonance papers, we didnt have any, said we’re staff. She says why dont you use the tunnels. Gestures back in the direction we came
- We head back towards the boulevard. Follow a lady towards a shady boulevard. Walks towards a maid, overhear the “maid” saying “i’m done, i’m going home”, follow the maid
- Go down towards the edge of Elfcliff, a stone doorway, a sheer drop with amazing view, another square park where people visit.
- The door is just a chute, drop down. People going in and out as normal.
- Abductor goes first. Hurtles down, feels like a giant hand, hurtling you down and gently lands you down.
- The rest of follow one by one
- Lot more “throngy” and noisy down here. We come out in Redgate. Big wall made of red basalt wall which runs from the cliff to the see. Big gate in the wall
- We see a sign on the chute. Which says “Up to Elfcliff”
- Elfport is the main port of the city (more civil). Tideport follows the tide (more piratey).
- We need to decide where to go.
- END SESSION